About Kimelogic

A one-person game studio. Made in Illinois.

Kimelogic is a small game studio — just one developer — making polished casual puzzle games for iOS, Android, and the web. The studio was founded with one simple rule: finish things, and finish them well. A short catalog, carefully made, kept running long after launch.

The developer

Kimelogic is built by Larry Schoeneman, a software engineer based in Illinois. Every line of code, every art decision, every server tweak and store listing comes from one person. No outsourcing, no asset flips, no mystery contributors.

The advantage of a one-person studio is honest accountability. If something is broken, there is exactly one person to fix it. If a player writes in, the person who reads the email is also the person who made the game.

How we work

One game at a time

No backlog of half-built ideas. A new title doesn’t leave prototype until the previous one is shipped, stable, and getting real updates.

Player-first monetization

Where ads or in-app purchases exist, they are clearly labeled and opt-in where practical. Core gameplay is never paywalled. We don’t run fake countdown timers, fake scarcity, or dark patterns. We don’t sell player data.

Built for the long haul

Each game ships from a shared, server-validated codebase that runs natively on iOS, natively on Android, and as a Progressive Web App on the web. The same game, on whatever device you have.

Parent company

Kimelogic is the studio brand. The legal entity behind it is Kime Technologies LLC, an Illinois-registered software company. Kime Technologies is the publisher of record on the App Store and Google Play and the rights-holder for the games released under the Kimelogic name.

For corporate, press, or partnership inquiries, visit kimetech.com.

First game

TileBlitz is Kimelogic’s first release — a 5×5 tile-merging puzzle with combo chains, light Sudoku constraints, bomb hazards, and a daily challenge leaderboard. Read more on the games page.